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Recent Blogs

RCTW – Early Access – Dev Blog #6 – Improved Coaster Physics!

Dear Tycoons, After much development, testing, and feedback following our last blog (please keep it coming), we are happy to release update #3! For this update we really focused on improving our coasters. Based on your feedback, we made adjustments to our physics system, stats and pre-made coasters. First you will notice that our pre-made

RCTW – Early Access – Dev Blog #4 – The First Update is Now Live!

Hello Tycoons, We’ve received a ton of feedback, seen some awesome coasters being made, and are excited by the amazing UGC that has been created. That said, it is time for our first major update. The focus was on fixing a number of critical bugs, adding new content, further balancing the simulation, and of course,

RCTW – Early Access dev blog #3 – Tips and Tricks!

Hello Tycoons, First and foremost, thank you for being so active in our forums. We would like to give you some insight and visibility on features that could help you build your park! Park Area -You can expand your park! We have noticed some of you could not find our park expansion feature and feel

RCTW – Early Access dev blog #2 – Day 1 feedback

Hello Tycoons, We wanted to touch base with you on the first comments we have received in the first 24 hours, and share with you some of the immediate priorities we are addressing straightaway: 1- Graphical quality – Please adjust your settings as indicated below Thank you for all your constructive feedback on the graphic

General News

RCTW – General Update and New Community Manager Welcome!

Dear Fans, Friends, We would like to provide an update since our last post. We are deep into the optimization of the game and have a few tasks left before we can announce the release date. Our next blog will talk about optimization and those tasks we have left. We do not want you to

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