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Recent Blogs

RCTW – Early Access – Dev Blog #8 – Update #5 Now Live!

Dear Tycoons, It’s Update Day! – Today, we’ve got a number of items that are now at the point where we can push them live to you. Many different parts of the game have gotten an update including Paths, AI, Audio, New Content, Graphics, and even Performance! PATHS While this is by no means our

RCTW – Early Access – Dev Blog #7 – Update #4 Now Live!

Dear Tycoons, It’s time for our next update! This update contains a number of “under-the-hood” fixes, improvements, and a few new in-progress features. As we continue with our production timeline, some updates or patches, like this one, may have less immediately obvious visual impact in-game. However, it’s important to know that the changes now being

RCTW – Early Access – Dev Blog #6 – Improved Coaster Physics!

Dear Tycoons, After much development, testing, and feedback following our last blog (please keep it coming), we are happy to release update #3! For this update we really focused on improving our coasters. Based on your feedback, we made adjustments to our physics system, stats and pre-made coasters. First you will notice that our pre-made

RCTW – Early Access – Dev Blog #4 – The First Update is Now Live!

Hello Tycoons, We’ve received a ton of feedback, seen some awesome coasters being made, and are excited by the amazing UGC that has been created. That said, it is time for our first major update. The focus was on fixing a number of critical bugs, adding new content, further balancing the simulation, and of course,

General News

RCTW – General Update and New Community Manager Welcome!

Dear Fans, Friends, We would like to provide an update since our last post. We are deep into the optimization of the game and have a few tasks left before we can announce the release date. Our next blog will talk about optimization and those tasks we have left. We do not want you to

Press